Saturday, August 24, 2013

Update 24 Aug 2013

We're only getting started in the latest slew of updates planned for the server and hope you enjoy what's coming.

First, we've balanced the revisited wands mentioned in the last post, cutting the cooldowns and upping the damage. And yes, they still cost 64 emerald blocks each.

We've got many new shops in the Overworld, like a Farmer's Market, a Bakery, an Adventure Shop, and even a rumored Shady Town.


In order to encourage players to play smartly, we've added a penalty for dying. At the time of this post, players rank Hero and above will lose $5000 every time they die, while less established players (ranked Knight and below) lose only $500 for each death.
Speaking of ranks, a new set of perks have been laid out:

Page: 3 gold nugget salary
Squire: Hat (/hat), color in chat and messages, 10 gold nugget salary
Apprentice: Emotes (/me), 3 gold ingot salary
Knight: Access to the PlotMe (Creative) world/commands, 10 gold ingot salary
Hero: Weather (/sun, /rain), AFK kick exemption, 3 gold block salary
Champion: Workbench (/wb), 10 gold block salary
Paladin: Fly (/fly), Join full server
Baron/Baroness: 3 diamond block salary
Viscount/Viscountess: 10 diamond block salary
Earl/Countess: Time (/day, /night)
Margrave/Margravine: Enderchest (/enderchest)
Duke/Duchess: Nicknames (/nick)

Finally, we've established a page over a Planet Minecraft (http://www.planetminecraft.com/server/paladins/) and we've got new domains to replace the old No-IP one. Try connecting with: play.MCPaladins.com or play.PaladinsServer.com.

That's it for this time guys. Plenty more to come!

Thursday, August 15, 2013

Magic changes

We've made changes to the magic plugins on the server. We decided to disable the spells from Zephyrus, so all of your old wands and spellbooks are now defunct. However, the special enchantments are still available and will continue to function.
MagicalSpells have been reintroduced to the server with a new list of non-standard wands and carefully selected spells. We're still balancing them and looking for feedback, so let us know what you think. No more scavenger hunting random ingredients for crafting and upgrading wands, instead all wands cost a stack of emerald blocks. (I recommend using the VETE for a ready supply of emeralds).

Wands:
Wizard - Controls lightning and fire with ease.
Summoner - Bring forth animals and mobs on a whim.
Monk - Heals and movement skills abound.
Rogue - Leap about and rain arrows on your prey.
Jester - I can't really say much here...

Sunday, June 23, 2013

More changes!

Well, we've got a lot to tell you!
  First off, I want to announce that the Bazaar is now added. By R-clicking the sign in the shop space, you are then allowed to build in the protected region and can setup [Trade] signs in that region and decorate it how you wish! Try ./warp bazaar and go shopping!
  Second, the MagicalSpells plugin (wands) has been removed. It's been causing issues by bypassing the protections put in by other plugins. However, magic is NOT gone from the server. We've replaced it with Zephyrus and hope that it's as interesting and useful as MS. I plan to add a write up for the new plugin soon, but for now, you need a wand and spellbook to make full use of the plugin. Currently, the phase and explode spells are disabled, as well as all of the custom items, but you can read more about it here: http://dev.bukkit.org/bukkit-plugins/zephyrus/
  We're about to start work on a brand new Adventure dungeon! I hope you're excited too, because this one promises to be a pain yet involves less fighting than the Fire Cathedral. A PvP arena will be coming soon too! And even more ranks!
  Also, talk to Vellusian about getting your orange named weapons renamed. This is done for server stability reasons.



Wednesday, June 5, 2013

VETE is now open!

We're opening the Villager Emerald Trading Emporium. It's located in the Overworld near to the rank building. The signs represent deals similar to, but worse than, normal villager trades; however, they never run out!
More trades are on the way, so let us know which ones you'd like to see.
You can reply here, send us a tweet @PaladinsServer, or an email to PaladinsServer (at) gmail . com.

Thursday, May 30, 2013

Server Update - 30 May 2013

As of this morning, Evangelion has been removed and Dynmap has been reinstalled. Let me know if the server performance is different than over the last week.
Since the introduction of the rank system, I've introduced an up-tick in boss fighting. Since portion stacking is removed, I've added a potion buyback building in spawn.
I'm going to begin looking into the creation of an arena or a player market. Let me know which you want first!
Finally, we do have a server twitter account that I'll begin using more regularly if anyone is interested: @paladinsserver.
If you want to contact us directly, send us an email: paladinsserver at gmail . com.

Friday, May 24, 2013

Adjustments

The Adventure, Inferno, and super flat worlds all have no drop on them (which actually works).
An issue with the groups has been resolved, but if you're experiencing problems, contact us at paladinsserver at gmail.com.
The updated McMMO will allow you to gain some combat XP from spawned mobs, but it is reduced from wild mobs.
I'll be pulling Evangelion down soon and try adding back DynMap.
Thanks for playing Minecraft with us!

Thursday, May 23, 2013

No Drop removed

I pulled the no drop plug in ths morning, since it was causing issues deleting inventories. We'll investigate more on how to keep your stuff soon.