Sunday, August 31, 2014

August Status

First, I wanted to thank you all for sticking with us through the strange month of August.
McMMO updates ruined the old files when trying to get ready for the new uuid things coming in 1.8. I appreciate the patience on dealing with the database issues. We had to go through four builds of the plugin until it was resolved. Let me know if something isn't right!
Next, if you are immediately disconnected on joining (and it doesn't say banned) then let me know by email. We're having an issue of chunk corruption, which is forcing me to replace region files with the most recent back up. You may lose some recent progress, but we can work together to get you back to speed.
Finally, cactus prices have been reduced. AFKing is going to be a less valid strategy got making money, despite however much effort went into in originally. I think I've found a solution for bosses, which will allow the implementation of two new dungeons.
Thanks again and happy building.

Saturday, August 2, 2014

The Bosses

Hey guys, been awhile, but I thought I'd give an update on why the bosses are having trouble lately.
We switched boss plugins during the big Spring Cleaning section because the old one (Epic Bosses) has stopped development. Our new plugin (Mythic Mobs) handles much better, aside from an overactive internal clock. But.
That's the issue, that but. Either in the plugin's author's attempt to clean up the timings (greatly appreciated) or in spigot's trek to optimize, timers that fail to spawn mobs just die, because there's no mob to reset the timer.
This issue is not limited to us! It will hopefully be resolved with the 1.7.10 patch.
Thanks for being patient with us during this boss-defective period.

*cough* New dungeons coming soon. *cough cough* Arena is coming back. *clears throat*

Thanks for playing with us.
Have fun, or else.